devNotes 3-25-16 paint_track – paintList_track – movement recording

Color on Verts – reflect speed
State machine to adjust material colors on animations in animator
Layered texture on material to crossfade
inject color on speed change


Argos.Vu First Shaders

Written to assure render order of Hex Quads after Paint Quads



Cursor_1 and Paint_Controller updated to fix initial quad vertex coordinates: