devNotes 6-16-16 pipeline back to vr, movement, sphere cursor
http://argos.vu/ArgosVu_VR_AudioSensors.apk using UnityEngine; using System.Collections; using UnityEngine.UI; using Vectrosity; using System.Collections.Generic; using Vuforia; public class GF_Manager : MonoBehaviour { public GameObject[] GO_panels; public int PStart_Focus_Idx; public Text Dubug_Txt; private Transform camTrans; private Vector2 v2ForwdPrj_Curr; private Vector2 v2ForwdPrj_Prev; private int maxEntries = 100000; private List<InputData>[] IDT;//IDT Input Data Table – Lists of all Sensor Data private … Continue reading devNotes 6-16-16 pipeline back to vr, movement, sphere cursor
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