devNotes 7-05-16 utility ui, survey, tools, json
https://developer.oculus.com/documentation/mobilesdk/latest/concepts/mobile-capture-intro/ Slider Controls Init on load Linear Speed Rotational Speed Save/Load Button using UnityEngine; using System.Collections; using UnityEngine.UI; using Vuforia; public class Utility_Fade_Subscriber : ArgosView { Animator animator; bool bCanvasOn = false; Vector3 v_Offset; Canvas canvas; Camera cam; void Start() { ArgosController.OnUtilityMenu_VisChange += onUtilityMenu_Vis; animator = GetComponent<Animator>(); canvas = transform.GetComponentInParent<Canvas>(); cam = DigitalEyewearBehaviour.Instance.PrimaryCamera; … Continue reading devNotes 7-05-16 utility ui, survey, tools, json
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