devNotes 1-17-2017 Centripetal – Radial

APP_42 App_42_Internal Ok, here’s the setup: You need to duplicate your VR eye camera, and place it above the “Camera (head)” gameobject so that SteamVR_Camera.cs on the main VR eye camera won’t destroy it. Remove SteamVR_Camera.cs from the duplicated camera. Set the main VR eye camera’s target eye to Left Eye, and the duplicated camera’s … Continue reading devNotes 1-17-2017 Centripetal – Radial