devNotes 1-18-2017 Experience 1
Physically Based Rendering and lighting models in Unity3D 1 YZ – Flower_Of_Life (Instance) 2 ZX – Flower_Of_Life (Instance) 3 XY – Flower_Of_Life (Instance) 4 Selection_Sphere – Edge transparent Inverted (Instance) 5 YZ_Plane – YZ_Plane (Instance) 6 XY_Plane – XY_Plane (Instance) 7 ZX_Plane – ZX_Plane (Instance) 8 TO_RA_DIAL – GlowSign Red (Instance) 9 … Continue reading devNotes 1-18-2017 Experience 1
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