devNotes 7-11-16 GearVR performance – contact Vuforia & Unity

  using UnityEngine; using VR = UnityEngine.VR; /// <summary> /// Toggles an on-screen debug graph with VR rendering and performance statistics. /// </summary> public class ARG_OVRDebugGraph : MonoBehaviour { public enum DebugPerfMode { DEBUG_PERF_OFF, // data still being collected, just not displayed DEBUG_PERF_RUNNING, // display continuously changing graph DEBUG_PERF_FROZEN, // no new data collection, but […]