Notes on Unity Conference
UI
Event System – Modify the input module
VR World Space UIs
Prefab inheritance
Naming Convention:
Type – Function
Light Sources are expensive
Procedural Meshes
What makes a fun level vs how to make 100 levels that are fun
Out of Bounds Games
Parahunter Mesh Presentation – GitHub
Asset Store Procedural Mesh Generation
Audio
Audio Mixer/Effects
Audio Developers traditionally 5% at the end of game.
Audio Mixer/Effects
Audio levels – background low compared to effects
Edit in Playmode
Pass Data/sound into group
Shader
Performance Tools – Watch Draw Calls
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