5/11/21

using System.Collections; using System.Collections.Generic; using UnityEngine; public class Lissajous_3D : MonoBehaviour { public float angle = 0.0f; public float scale = 1; public float timeScale = 1; public float xMult = 1; public float yMult = 1; public float zMult = 1; public float zPhase = 0; // Start is called before the first frame […]