public class NetCamMove : NetworkBehaviour
{
public struct Color
{
public float r;
public float g;
public float b;
public float a;
};
public class ColBufs : SyncListStruct<Color> {}
ColBufs m_bufs = new ColBufs();
void BufChanged(Operation op, int itemIndex)
{
Debug.Log("buf changed:" + op);
}
void Start()
{
m_bufs.Callback = BufChanged;
}
}
UI Project:
Front End UI
After Unity Splash do – Full screen Argos Logo – Select – Single User / Networked (UI buttons)

Rework Multiplayer Example UI (below) – Network Connection GUI and convert to ArgosVu branded UI for establishing Network Connections.

