public class NetCamMove : NetworkBehaviour { public struct Color { public float r; public float g; public float b; public float a; }; public class ColBufs : SyncListStruct<Color> {} ColBufs m_bufs = new ColBufs(); void BufChanged(Operation op, int itemIndex) { Debug.Log("buf changed:" + op); } void Start() { m_bufs.Callback = BufChanged; } }
UI Project:
Front End UI
After Unity Splash do – Full screen Argos Logo – Select – Single User / Networked (UI buttons)
Rework Multiplayer Example UI (below) – Network Connection GUI and convert to ArgosVu branded UI for establishing Network Connections.