void Start() { MixedRealityController.Instance.SetMode(MixedRealityController.Mode.ROTATIONAL_HANDHELD_AR); }
https://developer.oculus.com/blog/squeezing-performance-out-of-your-unity-gear-vr-game/
void Start() { MixedRealityController.Instance.SetMode(MixedRealityController.Mode.ROTATIONAL_HANDHELD_AR); }
https://developer.oculus.com/blog/squeezing-performance-out-of-your-unity-gear-vr-game/