using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class UI_Control : MonoBehaviour {
public Slider Col1_Sld;
public Slider Col2_Sld;
public RectTransform pan1;
public RectTransform pan2;
public RectTransform pan2Child;
public RectTransform pan3;
public Text val_1_Txt;
public Text val_2_Txt;
public Text val_3_Txt;
public void onColSld()
{
float valSld1 = Col1_Sld.value;
float valSld2 = Col2_Sld.value;
val_1_Txt.text = valSld1.ToString("F2");
float remainder = (1 - valSld1);
float val2 = remainder * valSld2;
val_2_Txt.text = val2.ToString("F2");
float val3 = remainder * (1 - valSld2);
val_3_Txt.text = val3.ToString("F2");
RectTransform Sld2rct = Col2_Sld.GetComponent<RectTransform>();
float width = baseSld2_rct.sizeDelta.x;
float dx = valSld1 * width;
Sld2rct.sizeDelta = new Vector2(baseSld2_rct.sizeDelta.x - dx, baseSld2_rct.sizeDelta.y);
width = basePan1_rct.sizeDelta.x;
dx = valSld1 * width;
pan1.sizeDelta = new Vector2(dx, basePan1_rct.sizeDelta.y);
width = basePan3_rct.sizeDelta.x;
float width2 = Sld2rct.sizeDelta.x;
float dx1 = valSld1 * width + valSld2 * width2;
pan3.sizeDelta = new Vector2(basePan3_rct.sizeDelta.x - dx1, basePan3_rct.sizeDelta.y);
dx = valSld1;
pan2.pivot = new Vector2(basePan2Pivot.x - dx, basePan2Pivot.y);
width = basePan2Child_rct.sizeDelta.x;
dx = (valSld1) * width + (1-valSld2) * width2;
pan2Child.sizeDelta = new Vector2(basePan2Child_rct.sizeDelta.x - dx, basePan2Child_rct.sizeDelta.y);
//pan2.sizeDelta = new Vector2(basePan2_rct.sizeDelta.x - dx1, basePan2_rct.sizeDelta.y);
}
RectTransform baseSld1_rct;
RectTransform baseSld2_rct;
RectTransform basePan1_rct;
RectTransform basePan2_rct;
RectTransform basePan3_rct;
RectTransform basePan2Child_rct;
Vector2 basePan2Pivot;
void Start ()
{
baseSld1_rct = Col1_Sld.GetComponent<RectTransform>(); //does not change;
baseSld2_rct = Instantiate(Col2_Sld.GetComponent<RectTransform>());
basePan1_rct = Instantiate(pan1);
basePan2_rct = Instantiate(pan2);
basePan3_rct = Instantiate(pan3);
basePan2Pivot = pan2.pivot;
basePan2Child_rct = Instantiate(pan2Child);
}
}
