Project Tango Tablet Development Kit User Guide
Note on moving between – Dev Build and Tango Build
- Import Tango SDK
- Open AR Sample
- Create Prefab from Tango_AR_Camera
- Creat Prefab from Tango Manager
- Open Target Argos Scene
- Place Tango_AR_Camera Prefab in Scene – Place at origin
- Place Tango Manager in Scene
- Turn off existing Camera
- Rename Tango_AR_Camera to Argos_Camera
in
uncomment
//_UpdateTransformation(m_tangoARScreen.m_screenUpdateTime);
//userMovement.OnPoseUpdated(transform);
in
public class UserMovement : MonoBehaviour
comment out
void Update ()
{
OnPoseUpdated(Camera.main.transform);
}
OnPoseUpdated(Camera.main.transform);
and return the Tango_AR_Camera to position = (0,0,0)


/// public class TangoARPoseController : MonoBehaviour, ITangoLifecycle /// <summary> /// Update is called every frame. /// </summary> public void Update() { if (m_tangoARScreen.m_screenUpdateTime != m_poseTimestamp) { //_UpdateTransformation(m_tangoARScreen.m_screenUpdateTime); //userMovement.OnPoseUpdated(transform); } }