devNotes 3-15-2017 Nav Menu Animation
devNotes 3-14-2017 Nav Menu
devNotes 3-13-2017 Reciprocating Hyperboloid

devNotes 3-12-2017 Astrolabe Navigation

devNotes 3-11-2017 VU UI Detail

devNotes 3-10-2017 Plane of Inertia

devNotes 3-09-2017 Passages
devNotes 3-08-2017 UI VU
devNotes 3-7-2017 Attractor Controller Interaction
devNotes 3-6-2017 Eris

devNotes 3-5-2017 UI – Attractors – Use Case

devNotes 3-4-2017 Sounds and UI Panels – Initial Pass

devNotes 3-3-2017 Transitions and Uno Shader

devNotes 3-2-2017 Procedural Meshing

devNotes 3-01-2017 Procedural Arch

devNotes 2-28-2017 VU UI

devNotes 2-27-2017 VU UI

devNotes 2-26-2017 VRTK 3.1.0 – Steam – Update

devNotes 2-25-2017 VU UI
devNotes 2-24-2017 VU UI
devNotes 2-23-2017 VU UI

devNotes 2-22-2017 VU UI

devNotes 2-21-2017 VU UI

devNotes 2-20-2017 VU UI

devNotes 2-19-2017 VU UI

devNotes 2-18-2017 Shader Variants

devNote 2-17-2017 The Hike Begins
devNotes 2-16-2017 UI Baso-Net

devNotes 2-15-2017 Light is a Verb not a Noun

devNotes 2-14-2017 St. Valentines Day

devNotes 2-13-2017 Procedural

devNotes 2-12-2017 Toroidal – Flux

devNotes 2-11-2017 Buttons the One and The Good

devNotes 2-10-2017 Remembering 0.__VU_014

devNotes 2-09-2016 Plotinus

devNotes 2-8-2017 Sliders – Buttons – Dial in UI

devNotes 2-7-2017 UI 3D Sliders

devNotes 2-6-2017 UI VU – 3rd Level – Adjusters
devNotes 2-5-2017 Screen Space Reflection

devNotes 2-4-2017 Hands and Pointers
devNotes 2-3-2017 Time and Eternity
devNotes 2-2-2017 Ground Hog Day – UE – UI

devNotes 2-1-2017 VRTK – Tuning – Attractor – UI – Levers – Knobs

devNotes 1-31-2017 VRTK – NVR – Use Comparison
devNotes 1-30-2017 VRTK SDK Update
devNotes 1-29-2017 Production UI
devNotes 1-28-2017 Streaming UI
devNotes 1-27-2017 File Manager – Music Selection

devNotes 1-26-2017 Scene Menu Portal

devNotes 1-25-2017 Inertial Equilibrium
devNotes 1-24-2017 E x B and VE
devNotes 1-23-2017 Toroidal Field
devNotes 1-22-2017 The EU and the VU

devNotes 1-21-2017 Materials and Pedagogy
devNotes 1-20-2017 Electric Universe – Virtual Universe

devNotes 1-19-2017 Entry

devNotes 1-18-2017 Experience 1

devNotes 1-17-2017 Centripetal – Radial
devNotes 1-16-2017 Centripetal
devNotes 1-15-2017 Vortex Axial
devNotes 1-14-2017 ArgosVu Platform_Build_001

devNotes 1-14-2017 CleanUp – AssetHunter

devNotes 1-13-2017 Un Packaging
devNotes 1-12-2017 Torrential Toroidal
devNotes 1-11-2017 Wave – Tangential – Source – Turbulence
devNotes 1-10-17 Linear and Tangential

devNotes 1-9-2017 Attractor Individual Radial, Linear and Tangential Adjustment

devNotes 1-8-2017 Attractor Extension – Vector Fields – Linear and Tangential
devNotes 1-7-2017 Stylus with Vector Fields
devNotes 1-6-2017 Arrows – Vector Fields
devNotes 1-5-2017 Velocity Tangent and Axis

devNotes 1-4-2017 Geometry – Continuity

devNotes 1-3-2017 Quaternion 3DOF Flight Rotations
devNotes 1-2-17 Compute Shader – Geometry Shader

devNotes 1-1-17 New Controller Interface

devNotes 12-31-2016 The 47th Problem of Euclid
devNotes 12-30-2016 Telos

devNotes 12-29-2016 Skinner – Kiejiro – Luke Visit

devNotes 12-28-2016 return Delta V

devNote 12-27-2016 Compute Shader – Dualism

devNotes 12-26-2016 Point Emerging Probably Entering

devNotes 12-25-2016 Christmas 2016

devNotes 12-24-2016 Autographs – Bill and Linda

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devNotes 12-23-2016 500 Stock

devNotes 12-22-2016 to Q

devNotes 12-21-2016 to Phi

devNotes 12-20-2016 Flying Squirrel
devNotes 12-19-2016 Promo Tweaked and Posted in devVideos

devNotes 12-18-2016 Prepare for Trip
devNotes 12-17-2016 IHR Demo Video Draft 1
devNotes 12-16-2016 OutCropping
devNotes 12-15-2016 Segment 3
devNotes 12-14-2016 Segment 3
devNotes 12-13-2016 Controller Orientation
devNotes 12-12-2016 Segment 3 – production
devNotes 12-11-2016 Flight – Additive Velocity

devNotes 12-10-2016 Flight continued

devNotes 12-09-16 Flight

devNotes 12-08-2016 Teleportation – Segment 3
devNotes 12-07-2016 Segment 3 – Content

devNotes 12-06-2016 Segment 3 – UE – Continued

devNotes 12-05-2016 Section 3 – UE
devNotes 12-04-2016 Section 3 – Scale PointCloud
devNotes 12-03-2016 Section 3 Script – Production Ideas
devNotes 12-2-2016 Scaler-Spawner-Editor

devNotes 12-01-2016 Phi – Easel
devNotes 11-30-2016 Easel

devNotes 11-29-2016 Scaling and Stretching

devNotes 11-28-2016 Buffer Scaling – Sarabande

devNote 11-27-2016 Stylus refinement
devNotes 11-26-2016 Stylii Shader and Geometry

devNotes 11-25-2016 Stylii Continued

devNotes 11-24-2016 Compute Shader Stylus

devNotes 11-23-2016 Stylus Continued

devNotes 11-22-2016 Stylus Continued

devNotes 11-21-2016 Stylus
devNotes 11-20-2016 Captcha Scaling
devNotes 11-19-2016 Attractor Load from Captcha – Demo

devNotes 11-18-2016 Bolts and Nuts
devNotes 11-17-2016 FileIO

devNotes 11-16-2016 Demo Path – Presentations

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devNotes 11-14-16 Button Script – Load Captcha – Scaling

devNotes 11-13-16 Prefab UI Sprite – File Organization

devNotes 11-12-16 RT Create Button Save Settings Preset
devNotes 11-11-16 Save and Reload

devNotes 11-10-16 MeshLab

devNotes 11-09-16 Usability & Segment 3 Preparation

devNotes 11-08-16 the Zero in the Cube-Octahedron
devNotes 11-07-16 Lock Down – Particle Attractors
devNotes 11-06-16 Pythagorus

devNotes 11-5-2016 Guy Fawkes Day

devNotes 11-4-2016 Balance particle trajectory with larger elements

devNotes 11-3-2016 SQRT – Simulate Trajectory

devNotes 11-2-2016 Compute Shader – Mirroring

devNotes 11-1-2016 or More Continuous

devNotes 10-31-2016 Discrete to Continuous
devNotes 10-30-2016 Everything is the Light
devNotes 10-29-2016 Attractors – Particle Snapshot – Virtual KeyBoard

devNotes 10-28-2016 Scaler and Serializer

devNotes 10-27-2016 Built In and User Presets

devNotes 10-26-2016 Serialize Scaling

devNotes 10-25-2016 UI and UE
devNotes 10-24-2016 UI and UE
devNotes 10-23-2016 UI and UE

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devNotes 10-22-2016 UI and UE
devNotes 10-21-2016 UI and UE

devNotes 10-20-2016 UI and UE
devNotes 10-19-2016 Radius of Action and Attractor Time Variance

devNotes 10-18-2016 Video Plates Support File Selection

devNotes 10-17-2016 Video Shoot Support Files

devNotes 10-16-2016 Platonic Generator – VidCap Narrative
devNotes 10-15-2015 Prepare for Promo Video – Platonic Solids

devNotes 10-14-2016 Particle Spawner RT adjustment
devNotes 10-13-2016 App buildout
devNotes 10-12-2016 Color Picker – Scaling – Play Modes
devNotes 10-11-16 Build Out – Scaling
devNotes 10-10-16 Scaling and Slider Grabbing
devNotes 10-9-16 Velocity Lerp Threshold and Banding
devNotes 10-8-16 Geometry Scaling – Editing – Serialization

devNotes 10-7-2016 Color HSV Picker – Serialization – UE

devNotes10-6-2016 Color Picker UI Extentions

devNotes 10-5-2016 Compute Shaders UI Buildout
devNotes 10-4-2016 Compute Geometry Spawn Scaling
devNotes 10-3-2016 Scaler Edit Mode
devNotes 10-2-16 Spawner with Scaler
devNotes 10-1-16 Spawner and Edit Functions

devNotes 9-30-16 Stop Time – Buildout
devNotes 9-29-16 Buildout
devNotes 9-28-16 UI
devNotes 9-27-16 UI Panel Selector

devNotes 9-26-16 Panel UI – Cross Fades

devNotes 9-25-16 UI Rig – Multi Panel Cross Fades – Events

devNotes 9-24-16 UI Rig

devNotes 9-23-2016 waist level ui – panel layout

devNotes 9-22-16 Grid Transition – UI design – Performance Analysis

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