Schauberger – Nature as Teacher
Buckminster Fuller – Grunch of Giants
Buckminster Fuller – Synergetics
Keith Kritchlow – Order in Space
Dale Pond Keely’s Laws of Being
Walter Russell – The Universal ONE
Walter Russell – The Secret of Light
Victor Schauberger – Living Energies – Callum Coats
Richard Rorty – The Mirror of Nature
Gerald Pollack – Revitalizing Science
Donald E. Scott – An FFA Model of Birkeland Currents
Coherent Structures and Turbulence Evolution
Lattice Bolzmann Method on GPU
Rupert Sheldrake – The Science Delusion
Rupert Sheldrake – Water – Cymatics
Victor Schauberger Hidden Nature
Edwin Babbitt Principles of Light and Color
James Clerk Maxwell – Electricity and Magnetism
Uncovering the Secrets of Magnetism
The Electric Universe’s Guide to the Galaxy
Magnetism and Its effects on the Living System
The Lab Renderer – Pocket Universe
Quaternions for SpaceCraft Attitude Representation
DELAUNAY TRIANGULATION IN R3 ON THE GPU
HTC Vive App Submission Guide 20160906
Splines: Linking the Discreet with the Continuous
BrainsEden2013-OptimizingUnityGamesforMobilePlatforms
Squeezing Performance out of your Unity Gear VR Game
UI Framework for Multimodal VR Interactions
Smart SLAM Fuzzy Extended Kalman Filters
Achieving High Quality Mobile VR Games
ARM guide for Unity Developers
real-time emotional speech transformation
FFT Library – Music DSP Source Code Archive
Digital Sound Generation 1 – Oscillators
Digital Sound Generation 2 – Filters
PP Particle System User Manual
Koreographer Quick Start Guide
Creating a new project and importing it to a Subversion repository.
First, let’s assume that we have a subversion repository at svn://my.svn.server.com/
and want to create a project at svn://my.svn.server.com/MyUnityProject
. Then follow these steps to create the initial import in the system:
- Create a new project inside Unity and call it
InitialUnityProject
. You can add any initial assets here or add them later on. - Enable Visible Meta files in
- Quit Unity (this ensures that all the files are saved).
- Delete the
Library
directory inside your project directory. - Import the project directory into Subversion. If you are using the command line client, this is done like this from the directory where your initial project is located:
svn import -m"Initial project import" InitialUnityProject svn://my.svn.server.com/MyUnityProject
If successful, the project should now be imported into subversion and you can delete theInitialUnityProject
directory if you wish. - Check out the project back from subversion
svn co svn://my.svn.server.com/MyUnityProject
And check that theAssets
andProjectSettings
directory are versioned. - Open the checked out project with Unity by launching it while holding down the Option or the left Alt key. Opening the project will recreate the
Library
directory in step 4 above. - Optional: Set up an ignore filter for the unversioned
Library
directory:svn propedit svn:ignore MyUnityProject/
Subversion will open a text editor. Add the Library directory. - Finally commit the changes. The project should now be set up and ready:
svn ci -m"Finishing project import" MyUnityProject